Unable to change size of GUI object using the UI editor if the object is rotated

Just posting this simple bug so someone can handle it accordingly if they have the time.

If you rotate a GUI object (in this case, an ImageButton) and try to use the on-screen UI editor, the object will not scale properly.

Here’s an example of what happens with an ImageButton with Rotation set to 0:
https://gyazo.com/19a44789d702337209f9e988f2b5fce0

And now with Rotation set to 90:
https://gyazo.com/8116ee6af1d9ee428278166a34139843

Hopefully this can be sorted out so I can make even more use of the on-screen UI editor :smiley:
Thanks,
korky5000

1 Like

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