game:GetService('ContextActionService'):BindActionAtPriority('Place', inputPlace, false, 9, Enum.UserInputType.MouseButton1)
What I want to be able to do is bind multiple keys to this one action. So I want if the player clicks, touch (for mobile/tablet) or presses A (gamepad) it to work. I tried doing what I have below for just pc and tablet,
game:GetService('ContextActionService'):BindActionAtPriority('Place', inputPlace, false, 9, Enum.UserInputType.MouseButton1, Enum.UserInputType.Touch)
But this just breaks everything. There are no errors in the output.